Scroll
<Scroll> declares an independent scroll region. Arrange a group of scrolls with a
concrete <Panel flexDirection> wrapper.
Import
import { Scroll } from '@bedrock-core/ui';
Each <Scroll> becomes its own scroll viewport (index 0 is the root) and scrolls
vertically. Content not wrapped in any <Scroll> falls into a single full-screen root
scroll, so simple UIs need none.
Props
| Prop | Type | Default | Description |
|---|---|---|---|
children | JSX.Node | — | The content laid out inside this scroll's viewport |
Inherits control props and they size and
position its viewport in the parent's flex flow, exactly like a <Panel>. An un-sized,
non-absolute scroll defaults to flexGrow: 1 so bare <Scroll>s share the parent's space;
width/height override that, and position={'absolute'} + top/left take it out of the flow.
visible, enabled, and background are accepted (they come with ControlProps) but are
not applied to the scroll viewport.
// Two side-by-side scroll columns — arrangement comes from the parent Panel.
<Panel flexDirection={'row'} gap={4}>
<Scroll width={'30%'}>{left}</Scroll>
<Scroll>{right}</Scroll>
</Panel>
// A fixed header above a scrolling body (stacked column).
<Panel flexDirection={'column'} height={'100%'}>
<Panel height={30}>{header}</Panel>
<Scroll>{body}</Scroll>
</Panel>
Notes
- Scrolls cost engine time on big screens. Use one only where you genuinely need an
independent scrolling region; reach for a plain
<Panel>when the single root scroll will do. - Using any
<Scroll>fixes the screen to the canonical viewport size. Without scrolls the whole tree lives in the root scroll, which grows and scrolls when content overflows. As soon as you add a<Scroll>, the screen itself becomes a fixed-size canvas: content outside a scroll must fit within it, and only the content inside each<Scroll>scrolls. Size the outer layout to the screen (e.g.height={'100%'}) and let each<Scroll>absorb overflow. - Scrolls are vertical. Horizontal scrolling is not exposed.